To contribute in creating stunning, compelling and exciting game experiences that envelops and enthrall the people who play them. To be challenged on a daily basis with the freedom to make something fun.
Level Design: World Building, Block Out, Detailing, Iteration, Polish, Environment Design, Terrain Editing, Level Animation, Lighting, Custom Textures, Custom Shaders and Materials, Unwrapping, Scripting, Gameplay, Storytelling, AI Encounters, Flow, Pacing, Atmosphere, and Balancing.
Applications: Unreal Development Kit (UDK), Unity, Cry Engine 3, Adobe Flash, Dreamweaver, Illustrator, 3dMax, Mudbox, Photoshop, Game maker, CodeBlocks, Eclipse, GarageBand, MS Office, MS PowerPoint, MS Excel, IMovie, Gimp 2,and Audacity.
Editors: UnrealEd (Unreal Tournament 3), Sandbox2 (Crysis), Scenario Editor (Age of Empires), Forge Mode (Halo 3), World Editor (Warcraft III), World Builder (Civilization IV)
Computer Assembly, Marketing and Promotions, Computer Literacy, Critical Thinking, Attention to detail, Great problem solver, Troubleshooting/Repairing Problems, Well-Developed Listening Skills, Written, and Verbal Communication.